Learning Resources for Dojos
I'm working on a session for ninjas not specifically about Bluemix but about Cloud software development in general.
I believe it would be a great incentive for the ninjas to participate if they could have the possibility to keep their work running on a Bluemix free account after the trial period.
So, before I propose this to our Dojo Champion I would like to know exactly what is included in this Dojo sponsored benefit and what it needed to subscribe to it. Is the presence of the "IBMer"s strictly necessary? What will be its role specifically?
I've already filled in the form but no one has yet contacted me.
If anyone already used this, I'm also interested in knowing about what was your experience with it like.
There's extensive info, converage and exposure for IBM in CoderDojo sites and pages:
What about the benefit for the ninjas, is there any of your ninjas currently benefiting from it?
Mentor on CoderDojoLX (Portugal)
We've created a couple of short resources for Ninjas and Parents/Guardians with tips to improve their safety online. The Ninja's guide has guidelines that Ninjas can follow to generally improve their security and to protect themselves a little better online. The Parents/Guardians guide gives an overview of the area and points out things you'll want to learn so you can help your children stay safe online.
Let us know what you think, what you found useful, what's missing and what you'd like to know more about in the thread below!
Great to hear about the hardware sessions, they are always fun and a good continuation for kids from scratch!
Please contact me directly on firstname.lastname@example.org and I can help RE the badge.
@Pete-O'Shea Hi Pete. Yeah, love the Micro:bits!!! From a teaching and learning perspective the amount, quality and depth of support activities on the microbit.org site is fantastic. I've worked my way through all of the activities and documentation at this stage and there's tonnes on there that we could use in our Dojos IMO. I didn't try out any of the online editors at the site as I went with the Mu code editor, but I like the way they have a number of different options ranging from blocks-based right through to text and even a touchscreen-friendly option. They really did a great job all round, kudos to BBC and Microsoft, played a blinder.
I haven't used the Micro:bits in the Ashbourne Dojo yet as I'm focussing on Arduino at the minute, but will bring in the Micro:bits shortly and get busy.
I'd love to know how you get on if you start using them yourself in the meantime though
@Liam-Friel Btw Liam, here is the link to the Arduino content I mentioned yesterday that Thomas, an awesome ninja who did work experience with us, made.
You may have heard about our new content creation and translation tool that @Philip-Harney has been working on over the past couple of months. The tool will make creating and translating sushi cards much easier. These PHP cards were created using the tool.
Here are the first two tutorials explaining how to use the tool, which has yet to be officially released to the community.
What are Sushi Cards?
They are printable double-sided A4 sized cards (ideally laminated for regular Dojo use). One card = one concept. Dojo Sushi is a method of communicating programming concepts in easy-to-digest, bite-sited chunks (hence Sushi). This is suited to the CoderDojo environment where youths can use the cards to learn coding skills at their own pace.
We've got another content release for you! This time it's more Scratch content, specifically Advanced Scratch Sushi Cards that will help Ninjas build a platformer-style video game. I'm pre-supplying some of the code to get things going faster, but the fun parts are all in the Ninjas' hands:
The cards also end with a series of suggested extra challenges for the Ninjas to try.
Accompanying this release is a matching Advanced Scratch Badge which can be awarded to Ninjas who demonstrate knowledge (which they'll get by finishing the Sushi Cards!) of all of these criteria:
Let me know what you think!
The poll options are: Game Development, Digital Media Creation, Data Science, Mobile App Development or Web Development.
Want to know more about our new content idea 'Bento boxes' before you vote?
@bob-flynn Hi Bob, how have you been getting on with the Game Design cards at your Dojo?
Hi @Christian-Vermeulen good to hear Right now we are getting the source files and we built the course with limited video content so this would be easy to do. It is likely that we will also be using CrowdIn, which we use for the Platform and for content, to crowd source translations from the community. After some small last minute changes we will get the source files this week and will be planning for translation!
Thanks for the feedback! Card 7 should be a bit tricky, but I think it's a good chance to try to apply the tools to a semi-realistic problem. If they do hit issues, there's a link in there to my solution to the problem. Obviously, theirs just needs to have the same effect, not the same code!
Oh, for a bit of fun with this one, the game can be perfectly beaten by a standard binary search algorithm, out of your head. I like to take a bet with the kids that I can do it and then let them watch me do it a few times. One of them usually catches on and I get them to explain what I'm doing.
As to the intermediate content, I've gotten some feedback on them from folks I've had test them and I'm already planning some tweaks and re-writes. I won't have that done by next Saturday, so I really hope you'll let me know what you make of those and I can factor that in too!
@KramKroc Delighted you enjoyed them & they got you thinking! The third course "Running a Dojo" is a bug that will be removed shortly. It was created as a test module. We hope to create more E-learning modules on different and diverse topics so if you've any suggestions on what you'd like to see get in touch.
Awesome! If you'd like to turn those into challenge cards and share them on Kata, that would be brilliant! It sounds like the quiz game one could work too. Let me know if there's anything you need to do it.
I've created a new format for content, called Challenge Cards, and posted a some examples on Kata. You can check out the full blog post over here. Right now, I'd love to get everyone's feedback on:
@Barry-Kennedy Nope, but this is similar for cheaper https://www.coolcomponents.co.uk/redbot-kit.html
Also have you heard about spark fun almost free day? loads of items to cost €0.01 on the 7/20/2016!
I'd be interested too, though as someone who plays around with this stuff a little in my personal life. However, I'd reckon it's a bit too pricy to really get into en masse. With that in mind:
You could get the attendees to figure out all the logic for a system using some sort of abstraction (maybe a library of functions you'd written to talk to sensors, LEDs, and other components) and something like a Raspberry Pi or Arduino and some sensors and LEDs. Then you could have a small set of the high-end hardware that they could apply the same scripts to, with a different library file that switches in the controls for the more serious kit into the same logic they figured out on the simpler (and more affordable) equipment.
Google has new app called Science Journal where you can use android phone to do some science experiments.
They even create couple of activities.
It might be interesting to try with some spare phones.
Free live Games course webinar by the European Schoolnet Academy today at 16:00 GMT subtitles in French, Italian, Greek & Romanian: http://goo.gl/kMEQFC
Jørund Høie Skaug works with innovative use of #ICT in schools at The Norwegian Centre for ICT in Education. He has a master in media studies, and has been involved with EUN projects such as #iTEC and the Future Classroom lab network.
In this webinar, Jørund Høie will guide us through the topic of #virtualreality as an educational tool, while discovering the use of Titans of Space with cardboard viewers to travel through the solar system and learn about planets and stars among other things. Do not miss this webinar to find out great examples of how to use #VR in your classroom.
I've made a few changes to the recommended way to present and discover resources on Kata. This includes taking advantage of the categories that Wikis naturally support and creating Content Paths that present related content in a way that makes it easier to see where to start and where to go next.
I'd love to get folks' input on this and on how I can improve it or build on it to give you more of what you need to make running your Dojos easier.
Thanks! I had a bunch of new kids (Take Our Children to Work day) and having the first few cards printed really helped. However, it was still a rocky start - I think a Sushi 0 card that explains how to download, unzip, install sublime, open an editor on a file, etc would help. Even the parents were struggling. It may be a result of so much going to the cloud, or so many parents who just recently switched from Windows to Mac don't know how to navigate the Mac to do what used to be everyday tasks. Once we got through that stuff, the cards themselves went pretty smoothly - just expected stuff like not realizing how paths to images work, etc.
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