Equality, Diversity & Accessibility
Hi @Natasha-Cavanagh that’s great advice. I definitely think it’s really important to remember that every child is different and has different needs and that discussing what works for each child with their parents is a great approach rather than a one-size fits all mentality.
Regarding resources for children with visual impairments, CoderDojo London ran sessions with the RNIB which you can read more about here: https://coderdojo.com/news/2016/06/29/making-coding-accessible-inclusive-and-fun-with-coderdojo-london/
Projects completed included:
Project 1 – “Spot the Difference” web accessibility puzzle by Recite Me. During this project, the kids had to identify and fix accessibility issues on web sites whilst learning about screen readers and web accessibility standards.
Project 2 – “Experimental Braille Communication device” – powered by the BBC micro:bit. During this project, the kids had to work together to solve a puzzle using basic electronics, programming and logic. The exercise was based around a Braille Cell and a BBC micro:bit with buzzer, USB cable, battery pack and alligator clips.
I know Cubetto has also been used at similar sessions, but is quiet expensive. I would love to hear what other resources young people with visual impairments are finding useful to learn coding skills
Watch the #MakeWhatsNext panel discussion here, with our Executive Director, Giustina Mizzoni. Where the group discuss the latest research by UNESCO, Microsoft, CoderDojo and Accenture into girls engagement in technology and other STEM subjects, and what we are doing to develop this.
Happy International Women’s Day to all the awesome, inspirational, smart, creative, fun and wonderful women and girls involved in CoderDojo clubs around the world!
You are not only helping create a more inclusive future through developing skills and projects that cater to more diverse needs, you are also empowering more young girls and women to realise they too can be tech creators!
To celebrate, we’ve released the first in a series of videos, which covers the key points noted in our Empowering the future guide; our is most comprehensive guide to supporting and encouraging girls to get involved in or keep attending their local Dojo.
See the full guide available in English, Italian and Spanish here: coderdojo.com/girlsinitiative
Did you hear? All six girls who were named ‘Digital Girl of the Year’ in their age category were involved in their local CoderDojo club!
MASSIVE CONGRATULATIONS to Helena Staple, Zara Ilyas, Ruby Scott Kenny, Aoibheann Mangan, Charlotte Johnson and Maeve Galvin, who were presented with their awards recognising their work learning coding skills as well as supporting other girls to realise their creative tech potential!
Role models, whether they be parents, guardians, Mentors, Champions, fellow Ninjas or peers are so important in supporting and paving the way for more tech creators to follow. We want to congratulate not only all the amazing girls, women and organisations that were finalists and won Ada Awards, but also all those who have given their time and energy to supporting them to achieve these awards.
See the full blog here!
Hey Everyone! Wonderful news our ‘Empowering the Future’ guide is now also available in Italian and Spanish here >>> https://coderdojo.com/girlsinitiative/
This is our most comprehensive guide yet of practical approaches Dojos have tested to engage and sustain girls.
Check it out and let us know what you think
@Rosa-Langhammer I sent it to .com rather than .org so I’ve just resent the thread.
Hi Barbara! It would be fantastic have a chat with you and let you know about our project and share views. I’ll leave you my email if you like to contact me email@example.com
Thanks a lot.
@Turloch-O-Tierney if you like I can send you out some flyers to use? Feel free to email me the best address to send them to for your Dojo via firstname.lastname@example.org. Even asking the children that come to the Dojo to bring flyers into their school and suggest it to friends or children in their class would help. Another great way of spreading the word is social media or a local paper
That’s amazing news! Let us know more about your event nearer the time we’d love to hear all about it.
@Gemma-Cagney has been a Robotics Mentor at the Silicon docks CoderDojo for over ten months. Her Dojo is notable in that girls outnumber boys on a ratio of about 60:40. Below she shares a little bit about what they’ve learned along their journey. For her, the three most important factors for creating and growing a Dojo which is fun for all involved have been their network, environment and content.
Gemma has written two blogs already about her insights and advice:
Building a Network to support female Mentors and Ninjas
Creating an environment to support female ninjas
You can read more about our CoderDojo Girls Initiative here or share your insights and thoughts about encouraging and supporting CoderDojo Girls in your Dojo.
@Gisela-Rossi Another vote here to please stay with it! The need is real and the progress you are making with your group is real, even if the numbers are relatively low.
We start girls-only teams, tables or groups with all of our STEM activities (we run FIRST and CyberPatriot programs in addition to CoderDojo) when the number of female participants fall way low (under 20%). With the changes the girls thrive and grow and eventually they choose on their own to join mixed teams or tables as they get older.
The US has strong laws for equal opportunity in school-sponsored sports called Title IX. The same underlying principles apply to STEM activities in our view.
One observation: the age the girls start in STEM activities does not matter - a 9 year old or a 16 year old can experience the same initial biases and lack of support. What matters is that they get a year or two to get their footing in these STEM activities. After that second year they seem to thrive.
Interesting article from the BBC highlighting regional differences in Female participation and interest in STEM particularly from ages 11-30. (thanks for sharing @Zita-Daniel-Nad)
They compare results Microsofts research with Unesco studies and case studies from Females in STEM in Russia. I particularly like this interactive graph which compares high/low interest in Stem in the counties included in Microsofts study.
Alarmingly across markets there is a large drop in STEM interest in girls while they are 13–18 years of age, the age at which most decide what they they will study in college and the direction of their career.
The article notes:
"According to Unesco, 29% of people in scientific research worldwide are women, compared with 41% in Russia. In the UK, about 4% of inventors are women, whereas the figure is 15% in Russia.
Russian girls view Stem far more positively, with their interest starting earlier and lasting longer, says Julian Lambertin, managing director at KRC Research, the firm that oversaw the Microsoft interviews.
"Most of the girls we talked to from other countries had a slightly playful approach to Stem, whereas in Russia, even the very youngest were extremely focused on the fact that their future employment opportunities were more likely to be rooted in Stem subjects.“
These girls cite parental encouragement and female role models as key, as well as female teachers who outnumber their male colleagues presiding over a curriculum viewed as gender neutral.”
Feel free to share your thoughts about the piece below
TODAY IS THE LAST DAY FOR NINJAS TO REGISTER THEIR CODERDOJO PROJECTS!!!
Help them register their Projects here.
Thanks @Guillaume-Feliciano ! 🤓
I love @Nuala-Nic-Éil 's robot, he is just the cutest ❤️. Can’t wait to see what will be created by others using the Sushi Cards. One of the things I love about this technology is how big a part imagination plays, and seeing all the different things people come up with.
Feel free to post photos here sharing your results!
will do , since then our corporate WIT group is organizing to host the girls on site and talk about careers in tech.,
@Nuala-Nic-Éil I love this! @Sandra-Maguire @Harold-Perez might be cool to show/share with parents at the next Dojo!
Did you see our new blog with top tips for encouraging girls in tech?
You can see it here. If you have more ideas or input, just comment below
Applications for the EU Digital Girl of the year are currently open for girls across three age categories; 10 years and under; 11-to-14 years old; and 15-to-17 years old.
The previous two winners (2015 and 2014) have been inspiring CoderDojo ninjas; Niamh Scanlon and Lauren Boyle. We would LOVE to see another CoderDojo ninja take this prestigious title! Please share with your Dojos and encourage many to apply.
For more information and the full T&C’s see here.
The deadline is the 21st of October 2016.
The Award Ceremony will take place on the 9th of December 2016.
You can also view the Digital Divas Club from Melbourne - lots of great resources.
The new CoderDojo club I am going to create is going to focus on using Vid Code then Alice - which are both very visual creative tools.
Apparently girls also like finding solutions to community / social problems.
Just wanted to make everyone aware of a Scholarship for GDC that is being run by Diversi & King!
DIVERSI IN PARTNERSHIP WITH KING PRESENTS GDC16 SCHOLARSHIP FOR ASPIRING WOMEN IN GAMES
A competition for female (cis/trans) students with permanent EU residency looking to pursue a career in the games industry.
In an effort to further encourage and strengthen the presence of women in the games industry, Diversi in partnership with King will be sending 10 students to the 2016 Game Developers Conference, one of the largest conferences on game development in the world.
The Scholarship, a competition initiated by Diversi and King’s employee network Women@King, is open for all female-identifying students with permanent EU residency pursuing a degree and considering a future in the games industry. The scholarship aims to provide more women with the opportunity to grow their network, exchange ideas and ease the transition from student life to work life.
So if you’re thinking about a professional future in the games industry, send us your application and hopefully you will be coming with us to GDC 2016!
THE SCHOLARSHIP PRIZE INCLUDES
One All Access Pass to the GDC 2016 in San Fransisco
Accommodation for the 5 night stay in San Fransisco
Flight expenses covered to and from San Francisco
Access to networking events specific to the scholarship programme
If you know of anyone who would be interested in this this position. Please see here for more information about this opportunity!
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